The Rumble Mismatch Problem
Or? Maybe . . . maybe the skill-based match-making settings are going a little haywire.
The case for my own personal regression in skill level is compelling. Yes, skill-slip is almost certainly the culprit behind my decreasing K/D. Looky here. Components of a successful play session include: warm-up, mental clarity, focus and energy. Not complaining, but my life set-up precludes such indulgences. There's the whole working-a-lot thing, and then I cannot play until kids (and spouse) are asleep in bed, and then I have to stop a couple times during a given session to tend to the youngest kid when she starts wailing from her crib, and then I'm staying coiled and ready to shut off the game system and TV if/when the spouse wakes up, so that I can plausibly deny staying up to play later than would be prudent. I've covered all this before, but I'm looking again at these factors now that I have a test case from the summer, when I was relatively free from responsibility for a couple weeks and just piled hours upon hours into practicing my aim and my overall game skill. As measured by rumble wins, those summer sessions were more fruitful than any other I've had with Destiny.
Funny thing about that, though. Towards the tail end of the intense couple weeks-long session of practice and improvement, I hit a wall. A wall of grossly outsized competition:
Listen to me. I'm not bragging about being matched up against top-tier rumble players. Because here's the theory about SBMM settings just being a little haywire, summed up: based on skill, as evidenced by performance in Destiny crucible, I have no business being matched up against Texas Prod or Grip Funky (or Cam or Nicely or Endarro, etc. for that matter). It might not be archived on Twitch any longer but I checked and Texas Prod was streaming when we matched up for a couple games. Very interesting to see my own total destruction from another vantage point. I was half expecting to hear him rage when I got him a couple times at the end (wasn't targeting him or anything - I just always try to hold A on Widow's Court and that's where he was), the effect of which was to prevent him from catching Grip Funky. But nope, just orbit out of the lobby and away from Grip Funky, thanksmuch.
Anyway, it's continued like that, or gotten worse, maybe. Especially just recently.
I have no business being matched up against I Am CoolGuy.
I have no business being matched up against more velocity.
It's lunacy, really. Rumble ELO rankings-wise, I'm somewhere in the eleven thousand range on xbox. And here I am loading into lobbies with top 200, top 100 players. In those lobbies, I am nothing but a helpless kill feeder. Look, I understand the bell curve means that the player population at the upper echelons is quite thin, and we don't want to keep those folks waiting and waiting and waiting for matches. But with around 600 to 700 hundred thousand crucible players every day, do we really need to dip into the five digit rankings pool in order to construct lobbies for players with double digit rankings?
You know what? I guess we do.
And? And . . . I love it. I mean, I don't get to play this game I love all that much, and if 8 or so minutes of the hour I get with this game is spent getting creamed by players I look up to, then all the better.
DTS Discord Points the Way: A New Direction AKA Ask me your kit questions
So what? So I should git gud skrub. Thing is, that's been the goal for quite a while, and I think I'm at a plateau. See, I'm old as shit. My reaction time is shit. I'll watch back my own clips and see that an entire missed Last Word clip was not ghost bullets, but simply bad aim I was either not cognizant of or unable to adjust for in the moment. Even against stationary targets.
I've tried to be a student of this game, of the equipment, the abilities, the maps and their angles. All of it. And that study has paid all it's going to pay, I think. In-game, at least. What I've noticed, though, is that I have something to contribute to the discussion on clan Discord chat, at least when it comes to weapon rolls, scope attributes, ability node choices, that sort of thing. Kit questions, basically.
Or shoot, I think I have something to contribute. Because kit advice from someone like True Vanguard or MTashed is well and good, but don't be surprised if those players can "make it work" with equipment that will leave you, dear reader, in the cold. But if I, an average-or-below player, can point to something that has worked for me, there's a fair chance it can work for you. Anyway, maybe that's a new direction I can take this rather haphazard, sporadically updated blog. So yeah, ask some kit questions. Stuff like: "What am I looking for on a Clever Dragon when next Iron Banner comes around?" "I got two Hero Formula drops - which should I keep?" "Vortex or voidwall?" "Is the answer always 'matador 64'?" "Will using juggernaut lower my IQ? By how many points?"
To close, here's a micro-fail-tage, as well as a seasonally updated logo for some holiday cheer
/ \_(ツ)_/¯





